A strong offense is the best defense. This is the all-around skill tree that I use for all my builds. Note the lack of defensive skills – they are like training wheels and will only hold you back. I use this (or a close variant) on all my alts. More specialized trees can be put […]
Author: Plan Tain
Fast & Flurrious Race Tips
Updated 12/18/2025 Updated 12/25/2021. Information on how to achieve the best ground speed for the Winter Wonderland event race. Traits Personal Ground Trait: Maquis Guile (10%).Personal Ground Trait: Coalition Squad Tactics (3% per Tac on team).New (2025): Fek’Ihri Elemental Control (boosts effectiveness of Risian Terraformer kit’s passive bonus).Ground Rep Trait: Physical Conditioning (6.3%).Ground Rep Trait: […]
Queue View
Here is how to see which “Random” queue you got, so you don’t have to accept terrible ones! Enjoy!
Tour The Galaxy (a.k.a. Sector Speed!)
Last Updated 2/8/2022. Here is the build I use for Tour the Galaxy, including everything I could find to increase Sector Speed. My current personal best is 7 minutes 16 seconds for completing the full Tour the Galaxy: UPDATE: As of 11/2021, a new sector speed trait is available: Synthetic Good Fortune, from the Equinox […]
Melee Build (Tactical)
There is a newer version of this post here. The Mind Meld Device from the Discovery reputation finally makes melee more than just a Barbie choice in STO! I intended this build to test the limits of pure melee, so all of the kits are centered around buffing my damage: That is a combined 91.2% […]
Mudd’s Stealing Time Bundle
With multiple options available in this bundle, determining its value is a complex and subjective process. But we can attempt to establish the relative values of each choice, and this may aid the decision-making process. Here is a summary of the bundle from the original post: We’re launching a brand new bundle in Mudd’s Market, […]
Ground Gear & Devices
While Kits & Modules will vary with profession and build, the following equipment is widely considered “best in slot” for every ground build at this time: Burnham’s CQC Armor Na’kuhl Temporal Operative Personal Shield Na’kuhl Temporal Operative Minigun Burnham’s armor, and the Na’Kuhl shield and weapon are generally considered best-in-slot for all ground builds. The […]
Ground Skill Tree
On the ground, even more so than in space, a strong offense is also the best defense. I am of the opinion that there really is one “best” skill tree for everything ground, and this is it:
What makes a ground gun the “best”? Single big hits? The ability to hit multiple enemies at once (AE damage)? Rate of fire? Specific enemies? There’s a lot to it, and the best answer is that there isn’t one best weapon for every situation. But what about the best weapon for the most situations? The […]