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STO

Fleet Akira Heavy Strike Wing Escort (T6)

Because of it’s limited 4/3 weapons layout, I ruled out a torpedo (which I always try to include for fun). To me, a Cannon: Scatter Volley build has always fit this ship best.

It’s a little heavy on the Tac seating, but the bigger issue is the outdated and inferior specialization seating. Having only a Lieutenant Pilot seat means that Fly Her Apart 2 is the only Specialization ability worth taking.

Still, it has no problems parsing in the 500k range in channel runs, and I’m sure a better pilot/team could get a lot more out of it.


SPACE

Basic InformationData
Ship NameI.S.S. THUNDERNANNA
Ship ClassFleet Akira Heavy Strike Wing Escort (T6)
Ship TierT6-X
Player CareerTactical
Elite CaptainYes
Primary SpecializationIntelligence
Secondary SpecializationStrategist

Build Description

Phaser, CSV, Fly Her Apart

Ship Equipment

Basic InformationComponentNotes
Fore Weapons:Terran Task Force Phaser Dual Heavy Cannons Mk XV 
 Agony Phaser Quad Cannons Mk XV 
 Prolonged Engagement Phaser Dual Cannons Mk XV 
 Sensor-Linked Wide Arc Phaser Dual Heavy Cannons Mk XV 
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Aft Weapons:Trilithium-Enhanced Phaser Turret Mk XV 
 Advanced Inhibiting Phaser Heavy Turret Mk XV 
 Heavy Bio-Molecular Phaser Turret Mk XV 
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DeflectorElite Fleet Intervention Protomatter Deflector Array Mk XV 
Impulse EnginesPrevailing Innervated Impulse Engines Mk XV 
Warp CoreElite Fleet Plasma-Integrated Warp Core Mk XV 
ShieldsTilly’s Review-Pending Modified Shield Mk XV 
DevicesBattery – Energy Amplifier Mk XV 
 Deuterium Surplus Mk XV 
 Kobayashi Maru Transponder Mk XV 
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Hangar PetsHangar – Alliance Fighter Squadrons Mk XV 
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Experimental WeaponSoliton Wave Impeller Mk XV 
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Engineering Consoles:Console – Universal – D.O.M.I.N.O. Mk XV 
 Console – Engineering – Reinforced Armaments Mk XV 
 Altamid Modified Swarm Processor Mk XV 
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Science Consoles:Console – Universal – Dynamic Power Redistributor Module Mk XV 
 Console – Universal – M6 Computer Mk XV 
 Console – Bioneural Infusion Circuits Mk XV 
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Tactical Consoles:Console – Tactical – Vulnerability Locator Mk XV 
 Console – Tactical – Vulnerability Locator Mk XV 
 Console – Tactical – Vulnerability Locator Mk XV 
 Console – Tactical – Vulnerability Locator Mk XV 
 Console – Tactical – Vulnerability Locator Mk XV 
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Universal Consoles:Console – Tactical – Lorca’s Custom Fire Controls Mk XV 
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Bridge Officer Stations

ProfessionPowerNotes
Commander TacticalBeams: Overload 
 Attack Pattern Beta 
 Distributed Targeting 
 Cannon: Scatter Volley 
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Lieutenant TacticalKemocite-Laced Weaponry 
 Focused Assault 
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Lieutenant Commander Engineering / PilotEmergency Power to Engines 
 Emergency Power to Weapons 
 Fly Her Apart 
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Lieutenant ScienceJam Targeting Sensors 
 Scramble Sensors 
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Lieutenant UniversalTractor Beam 
 Photonic Officer 
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Active Space Duty Officers

SpecializationPowerNotes
Energy Weapons OfficerChance for stacking Crit Chance buff on firing Energy Weapons 
Energy Weapons OfficerChance for stacking Crit Severity buff on firing Energy Weapons 
Conn OfficerSmall power boost after exiting Evasive Maneuvers 
Conn OfficerRecharges Evasive Maneuvers when Emergency Power to Engines is activated. 
Flight Deck OfficerReduce the time to recharge hangar bays and Boarding Party 
Security Officer”’Strength Through Unity”’: increased stats after using Bridge Officer Abilities 25 of 47, Tac/Pilot.
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Traits

Personal Space TraitsDescriptionNotes
A Good Day to DieYou are always willing to go down fighting with your ship. Go Down Fighting may be activated at any Hull integrity. Its scaling benefits will function as though your Hull is at 50% Hull Integrity, at most. 
Context is for Kings 
Fragment of AI TechImproves Control Expertise. Improves Energy Weapon Damage based on Control Expertise (maximum 30% at 300 Control Expertise) Many of Control’s ships were left behind after the battle, positively riddled with technology gained from its portion of the Sphere data. Despite Starfleet’s best efforts, it proved impossible to keep all of these advances under wraps. :+__% Energy Weapon Damage based on Control Expertise (Max +30% at 300 Control Expertise) : +50 Control Expertise ::”(Improves Control Effects / Resistance to Same)” –––––––––––––––––––––––––––––– Skills that affect this ability: : Control Expertise :”(Improves Control Effects / Resistance to Same)” 
Fleet Coordinator”’Space Trait”’: Increases your Damage based on how many players are in your party. (Self Included) 
Inspirational Leader 
Intelligence Agent AttachéWeapon Critical Strikes partially recharge Captain Ability Weapon Critical Strikes restore a small amount of Captain Ability recharge time. Cannot reduce an ability below its minimum recharge time. Maximum one reduction per 1.33 seconds. Having an observer from intelligence can be taxing, but the advantage in access to information has tempted many Captains into such an arrangement :On Weapon Critical Strike, restore 2% of Captain Ability Recharge 
Unconventional Systems 
The Boimler EffectSpace Trait. Provides a chance for using non-specialist Bridge Officer Abilities to recharge all other Bridge Officer Ability recharge times up to their respective Shared Cooldown Categories. 
Cannon Training”’Space Trait”’: Increases Damage from your Cannon weapons. 
Terran Targeting SystemsCrit Severity, being critically hit slows you. 
Fulcrum Shift”’Space Trait:”’ Flight Speed and Turn Rate Enhanced by Control Bridge Officer Abilities 
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Starship TraitsDescriptionNotes
Withering BarrageExtend Duration Of Cannon: Scatter Volley –––––––––––––––––––––––––––––– while This Trait Is Equipped, The Duration Of Your Cannon: Scatter Volley Is Increased. enhances Specific Powers *withering Barrage: Extend Duration Of Cannon: Scatter Volley By 4 Sec. 
Emergency Weapon CycleOn Emergency Power To Weapons: -weapon Power Cost, +weapon Firing Speed on Emergency Power To Weapons: *-50% Weapon Power Cost For 30 Sec. *20% Firing Cycle Haste For Energy Weapons For 30 Sec. 
Over-Powered And Over-GunnedActivating Fire At Will, Beam Overload, Cannon Rapid Fire, Or Cannon Scatter Volley Improves Weapon Haste Dramatically For A Short Time. The Duration Increases With Global Critical Strike Chance, Up To Double Duration At 50% Global Critical Strike Chance. –––––––––––––––––––––––––––––– once Unlocked On One Character, This Trait Is Unlocked Account-wide. 
Strike From ShadowsBuffs For Attacking Foes Not Targeting You –––––––––––––––––––––––––––––– when Damaging A Foe That Doesn’t Have You Targeted: *to Self For 30 Sec: *decreases Threat Generation By 60% *+5% Critical Chance *+5% Bonus All Damageplacate Target For 12 Sec Or Until You Deal _ Damage To The Jammed Target. ”(placate Can Only Occur Once Per 60 Seconds Per Foe)” 
Superior Area DenialAbility: Beams: Fire At Will At Will, Ability: Cannon: Scatter Volley Volley Debuff Foes And Apply To Pets –––––––––––––––––––––––––––––– when Activating Fire At Will Or Scatter Volley: *grants Fire At Will I And Scatter Volley I To Your Hangar Pets: *upgrades Your Energy Weapons For 20 Seconds: *to Target Hit ””'(does Not Stack)””’: *-30 All Damage Resistance Rating For 5 Sec 
Unconventional Tactics*Unconventional Tactics: +15% Bonus All Damage for 15 sec after activating Brace for Impact *Improved Unconventional Tactics: +20% Bonus All Damage for 15 sec after activating Brace for Impact 
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Space Reputation TraitsDescriptionNotes
Magnified FirepowerAll Weapon Damage 
PrecisionIncreases your Critical Hit Chance in space combat. 
Tyler’s DualityCritical Chance based on Hull Capacity 
Advanced Targeting SystemsSlightly increases critical severity in space combat. 
Energy RefrequencerHeals Hull when Dealing Damage 
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Active Space Reputation TraitsDescriptionNotes
Anti-Time Entanglement SingularityShrinking AoE Damage Hazard, Slows and Holds Foes 
Bio-Molecular Shield GeneratorBio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. 
Deploy Sensor Interference PlatformDeploy Sensor Interference Platform – Taunt and Damage Debuff 
Quantum Singularity ManipulationDrastically increases all space Science Stats for a short time. After a few seconds, your ship will also be cloaked for the remaining duration of the power. You may fire your weapons and use abilities normally without breaking the cloak. This cloak does not bring your shields offline. 
Refracting Tetryon CascadeReleases a cascading burst of Tetryon energy from your Deflector Dish at foes within 3km. The Tetryon Cascade will refract from initial targets to other nearby targets, dealing less damage with each jump. The Refracting Tetryon Cascade can jump to 2 additional targets. The charge can only jump 5km to the next target. WARNING: If the target’s sensors are scrambled or otherwise confused when it is hit with the Tetryon Cascade, the charge may bounce back to you or your allies. 
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