{"id":1456,"date":"2026-10-20T19:40:58","date_gmt":"2026-10-20T19:40:58","guid":{"rendered":"https:\/\/informationanarchy.org\/sto\/?p=1456"},"modified":"2026-10-20T20:46:54","modified_gmt":"2026-10-20T20:46:54","slug":"endeavor-perk-choice-priorities","status":"publish","type":"post","link":"https:\/\/informationanarchy.org\/sto\/endeavor-perk-choice-priorities\/","title":{"rendered":"Endeavor Perk Choice Priorities"},"content":{"rendered":"\n<p>This is the priority I use when choosing Perks. It is based on the philosophy, &#8220;kill them before they kill you,&#8221; and prioritizes DPS\/offensive Perks over the less relevant defensive Perks.<br><br>Even though the defensive perks should not be slept on (they do provide significant defense), I think most players will see more benefit from prioritizing offense right from the start.<br><\/p>\n\n\n\n<figure class=\"wp-block-table table-no-border\"><table class=\"has-primary-background-color has-background\"><tbody><tr><td colspan=\"3\"><strong>Ground<\/strong><\/td><\/tr><tr><td><strong>Name<\/strong><\/td><td><strong>Boost<\/strong><\/td><td><strong>Max<\/strong><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Captain_ability\">Captain Ability Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Run\">Sprint Speed (Ground)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Kit_Performance\">Kit Performance (Ground)<\/a><\/td><td>4<\/td><td>100<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Criticals\">Critical Chance (Ground)<\/a><\/td><td>0.50%<\/td><td>12.50%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Criticals\">Critical Severity (Ground)<\/a><\/td><td>2.00%<\/td><td>50.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Proficiency\">Ranged Weapon Damage (Ground)<\/a><\/td><td>4.00%<\/td><td>100.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Proficiency\">Melee Weapon Damage (Ground)<\/a><\/td><td>4.00%<\/td><td>100.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Damage_type_(ground)\">Weapon Damage Alpha (Ground)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-WpnDmgAlpha-4\">[4]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Damage_type_(ground)\">Weapon Damage Beta (Ground)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-WpnDmgBeta-5\">[5]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Damage_type_(ground)\">Weapon Damage Gamma (Ground)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-WpnDmgGamma-6\">[6]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Penetration\">Armor Penetration (Ground)<\/a><\/td><td>0.50%<\/td><td>12.50%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Willpower\">Control Resist (Ground)<\/a><\/td><td>2<\/td><td>50<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Endurance_Training\">Max Health (Ground)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Personal_Shields_Expert\">Max Shields (Ground)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Personal_Shield_Resilience\">Shield Hardness (Ground)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Shield_Regeneration\">Shield Regeneration (Ground)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Regeneration\">Health Regeneration (Ground)<\/a><\/td><td>4.00%<\/td><td>100.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Armor_Expert\">Damage Resist Alpha (Ground)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-DmgResistAlpha-1\">[1]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Armor_Expert\">Damage Resist Beta (Ground)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-DmgResistBeta-2\">[2]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Armor_Expert\">Damage Resist Gamma (Ground)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-DmgResistGamma-3\">[3]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Tactical_Readiness\">Tactical Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Scientific_Readiness\">Science Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Engineering_Readiness\">Engineering Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Temporal_Operative_(specialization)#Bridge_Officer_Abilities\">Temporal Operative Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Command_Officer_(specialization)#Bridge_Officer_Abilities\">Command Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Intelligence_Officer_(specialization)#Bridge_Officer_Abilities\">Intelligence Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Miracle_Worker_(specialization)#Bridge_Officer_Abilities\">Miracle Worker Bridge Officer Recharge (Ground)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-table table-no-border\"><table class=\"has-primary-background-color has-background\"><tbody><tr><td colspan=\"3\"><strong>Space<\/strong><\/td><\/tr><tr><td><strong>Name<\/strong><\/td><td><strong>Boost<\/strong><\/td><td><strong>Max<\/strong><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Captain_ability\">Captain Ability Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Impulse_Expertise\">Turn Rate (Space)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Impulse_Expertise\">Impulse Speed (Space)<\/a><\/td><td>2.00%<\/td><td>50.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Specialization\">Critical Chance (Space)<\/a><\/td><td>0.50%<\/td><td>12.50%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Weapon_Amplification\">Critical Severity (Space)<\/a><\/td><td>2.00%<\/td><td>50.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Energy_Weapon_Training\">Energy Weapon Damage (Space)<\/a><\/td><td>2.00%<\/td><td>50.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Projectile_Weapon_Training\">Projectile Weapon Damage (Space)<\/a><\/td><td>2.00%<\/td><td>50.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Exotic_Particle_Generator\">Exotic Damage (Space)<\/a><\/td><td>2.00%<\/td><td>50.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Hull_Penetration\">Armor Penetration (Space)<\/a><\/td><td>0.50%<\/td><td>12.50%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Damage_type_(space)\">Weapon Damage Alpha (Space)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-WpnDmgAlpha-4\">[4]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Damage_type_(space)\">Weapon Damage Beta (Space)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-WpnDmgBeta-5\">[5]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Damage_type_(space)\">Weapon Damage Gamma (Space)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-WpnDmgGamma-6\">[6]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Control_Expertise\">Control Resist (Space)<\/a><\/td><td>2<\/td><td>50<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Drain_Expertise\">Drain Resist (Space)<\/a><\/td><td>2<\/td><td>50<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Hull_Capacity\">Max Hull (Space)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Shield_Capacity\">Max Shields (Space)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Damage_Control\">Hull Regeneration (Space)<\/a><\/td><td>4.00%<\/td><td>100.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Shield_Hardness\">Shield Hardness (Space)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Shield_Regeneration\">Shield Regeneration (Space)<\/a><\/td><td>1.00%<\/td><td>25.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Hull_Plating\">Damage Resist Alpha (Space)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-DmgResistAlpha-1\">[1]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Hull_Plating\">Damage Resist Beta (Space)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-DmgResistBeta-2\">[2]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Hull_Plating\">Damage Resist Gamma (Space)<\/a><a href=\"https:\/\/stowiki.net\/wiki\/Endeavor_System#cite_note-DmgResistGamma-3\">[3]<\/a><\/td><td>1<\/td><td>25<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Tactical_Readiness\">Tactical Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Scientific_Readiness\">Science Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Skill:_Engineering_Readiness\">Engineering Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Command_Officer_(specialization)#Bridge_Officer_Abilities\">Command Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Intelligence_Officer_(specialization)#Bridge_Officer_Abilities\">Intelligence Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Miracle_Worker_(specialization)#Bridge_Officer_Abilities\">Miracle Worker Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Temporal_Operative_(specialization)#Bridge_Officer_Abilities\">Temporal Operative Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Pilot_(specialization)#Bridge_Officer_Abilities\">Pilot Bridge Officer Recharge (Space)<\/a><\/td><td>0.40%<\/td><td>10.00%<\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>This is the priority I use when choosing Perks. It is based on the philosophy, &#8220;kill them before they kill you,&#8221; and prioritizes DPS\/offensive Perks over the less relevant defensive Perks. Even though the defensive perks should not be slept on (they do provide significant defense), I think most players will see more benefit from [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,4],"tags":[],"class_list":["post-1456","post","type-post","status-publish","format-standard","hentry","category-sto-general","category-sto"],"_links":{"self":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts\/1456","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/comments?post=1456"}],"version-history":[{"count":5,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts\/1456\/revisions"}],"predecessor-version":[{"id":1479,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts\/1456\/revisions\/1479"}],"wp:attachment":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/media?parent=1456"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/categories?post=1456"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/tags?post=1456"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}