{"id":1324,"date":"2023-04-11T02:07:27","date_gmt":"2023-04-11T02:07:27","guid":{"rendered":"https:\/\/informationanarchy.org\/sto\/?p=1324"},"modified":"2023-04-11T02:07:27","modified_gmt":"2023-04-11T02:07:27","slug":"fleet-akira-heavy-strike-wing-escort-t6","status":"publish","type":"post","link":"https:\/\/informationanarchy.org\/sto\/fleet-akira-heavy-strike-wing-escort-t6\/","title":{"rendered":"Fleet <em>Akira<\/em> Heavy Strike Wing Escort (T6)"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"448\" src=\"https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6-1024x448.png\" alt=\"\" class=\"wp-image-1327\" srcset=\"https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6-1024x448.png 1024w, https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6-300x131.png 300w, https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6-768x336.png 768w, https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6-1536x672.png 1536w, https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6-1200x525.png 1200w, https:\/\/informationanarchy.org\/sto\/wp-content\/uploads\/2023\/04\/ISS-THUNDERNANNA-Fleet-Akira-Heavy-Strike-Wing-Escort-T6.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\"><div class=\"main-container\"><div class=\"resizable-container\"><div class=\"page has-right-rail\"><main class=\"page__main\" lang=\"en\"><div class=\"page-header\"><div class=\"page-header__bottom\"><div class=\"page-header__title-wrapper\"><h1 class=\"page-header__title\" id=\"firstHeading\"><h1 class=\"page-header__title\" id=\"firstHeading\">Fleet Akira Heavy Strike Wing Escort (T6)<\/h1><\/div><\/div><\/div><\/main><\/div><\/div><\/div><\/figcaption><\/figure>\n\n\n\n<p>Because of it&#8217;s limited 4\/3 weapons layout, I ruled out a torpedo (which I always try to include for fun). To me, a Cannon: Scatter Volley build has always fit this ship best. <br><br>It&#8217;s a little heavy on the Tac seating, but the bigger issue is the outdated and inferior specialization seating. Having only a Lieutenant Pilot seat means that Fly Her Apart 2 is the only Specialization ability worth taking. <br><br>Still, it has no problems parsing in the 500k range in channel runs, and I&#8217;m sure a better pilot\/team could get a lot more out of it.<br><br><br><\/p>\n\n\n\n<h1 class=\"wp-block-heading\">SPACE<\/h1>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong>Basic Information<\/strong><\/th><th><strong>Data<\/strong><\/th><\/tr><\/thead><tbody><tr><td><em>Ship Name<\/em><\/td><td>I.S.S. THUNDERNANNA<\/td><\/tr><tr><td><em>Ship Class<\/em><\/td><td>Fleet Akira Heavy Strike Wing Escort (T6)<\/td><\/tr><tr><td><em>Ship Tier<\/em><\/td><td>T6-X<\/td><\/tr><tr><td><em>Player Career<\/em><\/td><td>Tactical<\/td><\/tr><tr><td><em>Elite Captain<\/em><\/td><td>Yes<\/td><\/tr><tr><td><em>Primary Specialization<\/em><\/td><td>Intelligence<\/td><\/tr><tr><td><em>Secondary Specialization<\/em><\/td><td>Strategist<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Build Description<\/h2>\n\n\n\n<p>Phaser, CSV, Fly Her Apart<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Ship Equipment<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Basic Information<\/em><\/strong><\/th><th><strong><em>Component<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td><strong>Fore Weapons:<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Terran_Task_Force_Munitions\">Terran Task Force Phaser Dual Heavy Cannons Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Stealth_Fighter_Set_(Defiant)\">Agony Phaser Quad Cannons Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Prolonged_Engagement_Set\">Prolonged Engagement Phaser Dual Cannons Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Sensor-Linked_Phaser_weapons_(space)\">Sensor-Linked Wide Arc Phaser Dual Heavy Cannons Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Aft Weapons:<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Trilithium-Laced_Weaponry\">Trilithium-Enhanced Phaser Turret Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Task_Force_Ordnances\">Advanced Inhibiting Phaser Heavy Turret Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Counter-Command_Ordnance\">Heavy Bio-Molecular Phaser Turret Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Deflector<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Deflector_Array\">Elite Fleet Intervention Protomatter Deflector Array Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Impulse Engines<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Prevailing_Regalia\">Prevailing Innervated Impulse Engines Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Warp Core<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Warp_Cores\">Elite Fleet Plasma-Integrated Warp Core Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Shields<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Stamets-Tilly_Field_Modifications\">Tilly&#8217;s Review-Pending Modified Shield Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Devices<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Battery_-_Energy_Amplifier\">Battery &#8211; Energy Amplifier Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Deuterium_Surplus\">Deuterium Surplus Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Kobayashi_Maru_Transponder\">Kobayashi Maru Transponder Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Hangar Pets<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Hangar_-_Alliance_Fighter_Squadrons\">Hangar &#8211; Alliance Fighter Squadrons Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Experimental Weapon<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Soliton_Wave_Impeller\">Soliton Wave Impeller Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Engineering Consoles:<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Allied_Dogfighters_Set\">Console &#8211; Universal &#8211; D.O.M.I.N.O. Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Trilithium-Laced_Weaponry\">Console &#8211; Engineering &#8211; Reinforced Armaments Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Altamid_Adaptation\">Altamid Modified Swarm Processor Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Science Consoles:<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Synergistic_Retrofitting_Set\">Console &#8211; Universal &#8211; Dynamic Power Redistributor Module Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Console_-_Universal_-_M6_Computer\">Console &#8211; Universal &#8211; M6 Computer Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Silent_Enemy_Set\">Console &#8211; Bioneural Infusion Circuits Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Tactical Consoles:<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Tactical_Consoles\">Console &#8211; Tactical &#8211; Vulnerability Locator Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Tactical_Consoles\">Console &#8211; Tactical &#8211; Vulnerability Locator Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Tactical_Consoles\">Console &#8211; Tactical &#8211; Vulnerability Locator Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Tactical_Consoles\">Console &#8211; Tactical &#8211; Vulnerability Locator Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Fleet_Tactical_Consoles\">Console &#8211; Tactical &#8211; Vulnerability Locator Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td><strong>Universal Consoles:<\/strong><\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Lorca's_Ambition\">Console &#8211; Tactical &#8211; Lorca&#8217;s Custom Fire Controls Mk XV<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Bridge Officer Stations<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Profession<\/em><\/strong><\/th><th><strong><em>Power<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td>Commander Tactical<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Beams:_Overload\">Beams: Overload<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Attack_Pattern_Beta\">Attack Pattern Beta<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Distributed_Targeting\">Distributed Targeting<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Cannon:_Scatter_Volley\">Cannon: Scatter Volley<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td>Lieutenant Tactical<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Kemocite-Laced_Weaponry\">Kemocite-Laced Weaponry<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Focused_Assault\">Focused Assault<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td>Lieutenant Commander Engineering \/ Pilot<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Emergency_Power_to_Engines\">Emergency Power to Engines<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Emergency_Power_to_Weapons\">Emergency Power to Weapons<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Fly_Her_Apart\">Fly Her Apart<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td>Lieutenant Science<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Jam_Targeting_Sensors\">Jam Targeting Sensors<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Scramble_Sensors\">Scramble Sensors<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><tr><td>Lieutenant Universal<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Tractor_Beam\">Tractor Beam<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&nbsp;<\/td><td><a href=\"https:\/\/stowiki.net\/wiki\/Ability:_Photonic_Officer\">Photonic Officer<\/a><\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Active Space Duty Officers<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Specialization<\/em><\/strong><\/th><th><strong><em>Power<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Specialization:_Energy_Weapons_Officer\">Energy Weapons Officer<\/a><\/td><td>Chance for stacking Crit Chance buff on firing Energy Weapons<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Specialization:_Energy_Weapons_Officer\">Energy Weapons Officer<\/a><\/td><td>Chance for stacking Crit Severity buff on firing Energy Weapons<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Specialization:_Conn_Officer\">Conn Officer<\/a><\/td><td>Small power boost after exiting Evasive Maneuvers<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Specialization:_Conn_Officer\">Conn Officer<\/a><\/td><td>Recharges Evasive Maneuvers when Emergency Power to Engines is activated.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Specialization:_Flight_Deck_Officer\">Flight Deck Officer<\/a><\/td><td>Reduce the time to recharge hangar bays and Boarding Party<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Specialization:_Security_Officer\">Security Officer<\/a><\/td><td>&#8221;&#8217;Strength Through Unity&#8221;&#8217;: increased stats after using Bridge Officer Abilities<\/td><td>&nbsp;25 of 47, Tac\/Pilot. <\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Traits<\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Personal Space Traits<\/em><\/strong><\/th><th><strong><em>Description<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_A_Good_Day_to_Die\">A Good Day to Die<\/a><\/td><td>You are always willing to go down fighting with your ship. Go Down Fighting may be activated at any Hull integrity. Its scaling benefits will function as though your Hull is at 50% Hull Integrity, at most.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Context_is_for_Kings\">Context is for Kings<\/a><\/td><td><\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Fragment_of_AI_Tech\">Fragment of AI Tech<\/a><\/td><td>Improves Control Expertise. Improves Energy Weapon Damage based on Control Expertise (maximum 30% at 300 Control Expertise) Many of Control&#8217;s ships were left behind after the battle, positively riddled with technology gained from its portion of the Sphere data. Despite Starfleet&#8217;s best efforts, it proved impossible to keep all of these advances under wraps. :+__% Energy Weapon Damage based on Control Expertise (Max +30% at 300 Control Expertise) : +50 Control Expertise ::&#8221;(Improves Control Effects \/ Resistance to Same)&#8221; \u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013 Skills that affect this ability: : Control Expertise :&#8221;(Improves Control Effects \/ Resistance to Same)&#8221;<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Fleet_Coordinator\">Fleet Coordinator<\/a><\/td><td>&#8221;&#8217;Space Trait&#8221;&#8217;: Increases your Damage based on how many players are in your party. (Self Included)<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Inspirational_Leader\">Inspirational Leader<\/a><\/td><td><\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Intelligence_Agent_Attach\u00e9\">Intelligence Agent Attach\u00e9<\/a><\/td><td>Weapon Critical Strikes partially recharge Captain Ability Weapon Critical Strikes restore a small amount of Captain Ability recharge time. Cannot reduce an ability below its minimum recharge time. Maximum one reduction per 1.33 seconds. Having an observer from intelligence can be taxing, but the advantage in access to information has tempted many Captains into such an arrangement :On Weapon Critical Strike, restore 2% of Captain Ability Recharge<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Unconventional_Systems\">Unconventional Systems<\/a><\/td><td><\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_The_Boimler_Effect\">The Boimler Effect<\/a><\/td><td>Space Trait. Provides a chance for using non-specialist Bridge Officer Abilities to recharge all other Bridge Officer Ability recharge times up to their respective Shared Cooldown Categories.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Cannon_Training\">Cannon Training<\/a><\/td><td>&#8221;&#8217;Space Trait&#8221;&#8217;: Increases Damage from your Cannon weapons.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Terran_Targeting_Systems\">Terran Targeting Systems<\/a><\/td><td>Crit Severity, being critically hit slows you.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Fulcrum_Shift\">Fulcrum Shift<\/a><\/td><td>&#8221;&#8217;Space Trait:&#8221;&#8217; Flight Speed and Turn Rate Enhanced by Control Bridge Officer Abilities<\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>\u200b<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Starship Traits<\/em><\/strong><\/th><th><strong><em>Description<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Withering_Barrage\">Withering Barrage<\/a><\/td><td>Extend Duration Of Cannon: Scatter Volley \u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013 while This Trait Is Equipped, The Duration Of Your Cannon: Scatter Volley Is Increased. enhances Specific Powers *withering Barrage: Extend Duration Of Cannon: Scatter Volley By 4 Sec.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Emergency_Weapon_Cycle\">Emergency Weapon Cycle<\/a><\/td><td>On Emergency Power To Weapons: -weapon Power Cost, +weapon Firing Speed on Emergency Power To Weapons: *-50% Weapon Power Cost For 30 Sec. *20% Firing Cycle Haste For Energy Weapons For 30 Sec.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Over-Powered_And_Over-Gunned\">Over-Powered And Over-Gunned<\/a><\/td><td>Activating Fire At Will, Beam Overload, Cannon Rapid Fire, Or Cannon Scatter Volley Improves Weapon Haste Dramatically For A Short Time. The Duration Increases With Global Critical Strike Chance, Up To Double Duration At 50% Global Critical Strike Chance. \u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013 once Unlocked On One Character, This Trait Is Unlocked Account-wide.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Strike_From_Shadows\">Strike From Shadows<\/a><\/td><td>Buffs For Attacking Foes Not Targeting You \u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013 when Damaging A Foe That Doesn&#8217;t Have You Targeted: *to Self For 30 Sec: *decreases Threat Generation By 60% *+5% Critical Chance *+5% Bonus All Damageplacate Target For 12 Sec Or Until You Deal <em>_<\/em> Damage To The Jammed Target. &#8221;(placate Can Only Occur Once Per 60 Seconds Per Foe)&#8221;<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Superior_Area_Denial\">Superior Area Denial<\/a><\/td><td>Ability: Beams: Fire At Will At Will, Ability: Cannon: Scatter Volley Volley Debuff Foes And Apply To Pets \u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013\u2013 when Activating Fire At Will Or Scatter Volley: *grants Fire At Will I And Scatter Volley I To Your Hangar Pets: *upgrades Your Energy Weapons For 20 Seconds: *to Target Hit &#8221;&#8221;'(does Not Stack)&#8221;&#8221;&#8217;: *-30 All Damage Resistance Rating For 5 Sec<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Unconventional_Tactics\">Unconventional Tactics<\/a><\/td><td>*Unconventional Tactics: +15% Bonus All Damage for 15 sec after activating Brace for Impact *Improved Unconventional Tactics: +20% Bonus All Damage for 15 sec after activating Brace for Impact<\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>\u200b<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Space Reputation Traits<\/em><\/strong><\/th><th><strong><em>Description<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Magnified_Firepower\">Magnified Firepower<\/a><\/td><td>All Weapon Damage<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Precision\">Precision<\/a><\/td><td>Increases your Critical Hit Chance in space combat.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Tyler's_Duality\">Tyler&#8217;s Duality<\/a><\/td><td>Critical Chance based on Hull Capacity<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Advanced_Targeting_Systems\">Advanced Targeting Systems<\/a><\/td><td>Slightly increases critical severity in space combat.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Energy_Refrequencer\">Energy Refrequencer<\/a><\/td><td>Heals Hull when Dealing Damage<\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>\u200b<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><thead><tr><th><strong><em>Active Space Reputation Traits<\/em><\/strong><\/th><th><strong><em>Description<\/em><\/strong><\/th><th><strong><em>Notes<\/em><\/strong><\/th><\/tr><\/thead><tbody><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Anti-Time_Entanglement_Singularity\">Anti-Time Entanglement Singularity<\/a><\/td><td>Shrinking AoE Damage Hazard, Slows and Holds Foes<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Bio-Molecular_Shield_Generator\">Bio-Molecular Shield Generator<\/a><\/td><td>Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Deploy_Sensor_Interference_Platform\">Deploy Sensor Interference Platform<\/a><\/td><td>Deploy Sensor Interference Platform &#8211; Taunt and Damage Debuff<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Quantum_Singularity_Manipulation\">Quantum Singularity Manipulation<\/a><\/td><td>Drastically increases all space Science Stats for a short time. After a few seconds, your ship will also be cloaked for the remaining duration of the power. You may fire your weapons and use abilities normally without breaking the cloak. This cloak does not bring your shields offline.<\/td><td>&nbsp;<\/td><\/tr><tr><td><a href=\"https:\/\/stowiki.net\/wiki\/Trait:_Refracting_Tetryon_Cascade\">Refracting Tetryon Cascade<\/a><\/td><td>Releases a cascading burst of Tetryon energy from your Deflector Dish at foes within 3km. The Tetryon Cascade will refract from initial targets to other nearby targets, dealing less damage with each jump. The Refracting Tetryon Cascade can jump to 2 additional targets. The charge can only jump 5km to the next target. WARNING: If the target&#8217;s sensors are scrambled or otherwise confused when it is hit with the Tetryon Cascade, the charge may bounce back to you or your allies.<\/td><td>&nbsp;<\/td><\/tr><tr><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&#8212;&#8212;&#8212;&#8212;&#8211;<\/td><td>&nbsp;<\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Because of it&#8217;s limited 4\/3 weapons layout, I ruled out a torpedo (which I always try to include for fun). To me, a Cannon: Scatter Volley build has always fit this ship best. It&#8217;s a little heavy on the Tac seating, but the bigger issue is the outdated and inferior specialization seating. Having only a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-1324","post","type-post","status-publish","format-standard","hentry","category-sto"],"_links":{"self":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts\/1324","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/comments?post=1324"}],"version-history":[{"count":7,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts\/1324\/revisions"}],"predecessor-version":[{"id":1332,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/posts\/1324\/revisions\/1332"}],"wp:attachment":[{"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/media?parent=1324"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/categories?post=1324"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/informationanarchy.org\/sto\/wp-json\/wp\/v2\/tags?post=1324"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}